| _m | mini3d::matrix<T, nR, nC> | [protected] |
| isSquare() const | mini3d::matrix<T, nR, nC> | [inline] |
| makeIdentity() | mini3d::matrix<T, nR, nC> | [inline] |
| makeZero() | mini3d::matrix<T, nR, nC> | [inline] |
| matrix() | mini3d::matrix<T, nR, nC> | [inline] |
| matrix(const matrix<T, nR, nC>& src) | mini3d::matrix<T, nR, nC> | [inline] |
| numCol() const | mini3d::matrix<T, nR, nC> | [inline] |
| numRow() const | mini3d::matrix<T, nR, nC> | [inline] |
| operator*(int scale) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator*(float scale) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator*(double scale) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator*(int scale, const matrix<T, nR, nC>& rhs) | mini3d::matrix<T, nR, nC> | [friend] |
| operator*(float scale, const matrix<T, nR, nC>& rhs) | mini3d::matrix<T, nR, nC> | [friend] |
| operator*(double scale, const matrix<T, nR, nC>& rhs) | mini3d::matrix<T, nR, nC> | [friend] |
| operator*(const matrix<T, nC, nC2>& b) | mini3d::matrix<T, nR, nC> | [inline] |
| operator*=(int scale) | mini3d::matrix<T, nR, nC> | [inline] |
| operator*=(float scale) | mini3d::matrix<T, nR, nC> | [inline] |
| operator*=(double scale) | mini3d::matrix<T, nR, nC> | [inline] |
| operator()(size_t row, size_t col) | mini3d::matrix<T, nR, nC> | [inline] |
| operator()(size_t row, size_t col) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator+(const matrix<T, nR, nC>& rhs) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator+=(const matrix<T, nR, nC>& rhs) | mini3d::matrix<T, nR, nC> | [inline] |
| operator-() | mini3d::matrix<T, nR, nC> | [inline] |
| operator-(const matrix<T, nR, nC>& rhs) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator-=(const matrix<T, nR, nC>& rhs) | mini3d::matrix<T, nR, nC> | [inline] |
| operator/(int scale) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator/(float scale) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator/(double scale) const | mini3d::matrix<T, nR, nC> | [inline] |
| operator/=(int scale) | mini3d::matrix<T, nR, nC> | [inline] |
| operator/=(float scale) | mini3d::matrix<T, nR, nC> | [inline] |
| operator/=(double scale) | mini3d::matrix<T, nR, nC> | [inline] |
| operator<<(std::ostream& os, const matrix<T, nR, nC>& m) | mini3d::matrix<T, nR, nC> | [friend] |
| operator=(const matrix<T, nR, nC>& src) | mini3d::matrix<T, nR, nC> | [inline] |
| operator>>(std::istream& is, matrix<T, nR, nC>& m) | mini3d::matrix<T, nR, nC> | [friend] |
| size_t typedef | mini3d::matrix<T, nR, nC> | |
| transpose() const | mini3d::matrix<T, nR, nC> | [inline] |
| trim(T epsilon=EPSILON) | mini3d::matrix<T, nR, nC> | [inline] |
| ~matrix() | mini3d::matrix<T, nR, nC> | [inline, virtual] |