_v | mini3d::array<double, 3> | [protected] |
_zero_vector | mini3d::vector3d | [static] |
angle(const vector3d& rhs) const | mini3d::vector3d | |
array() | mini3d::array<double, 3> | [inline] |
array(doublev[S]) | mini3d::array<double, 3> | [inline] |
array(const array<double, S-1>& src, doublet) | mini3d::array<double, 3> | [inline] |
array(const array<double, S>& src) | mini3d::array<double, 3> | [inline] |
c_ptr() const | mini3d::array<double, 3> | [inline] |
data() const | mini3d::vector3d | |
dataGL() const | mini3d::vector3d | |
norm() const | mini3d::array<double, 3> | [inline] |
norm2() const | mini3d::array<double, 3> | [inline] |
normal() const | mini3d::array<double, 3> | [inline] |
normalize() | mini3d::array<double, 3> | [inline] |
operator*(const vector3d& rhs) const | mini3d::vector3d | |
mini3d::array<double, 3>::operator*(double scale) const | mini3d::array<double, 3> | [inline] |
mini3d::array<double, 3>::operator*(float scale) const | mini3d::array<double, 3> | [inline] |
mini3d::array<double, 3>::operator*(int scale) const | mini3d::array<double, 3> | [inline] |
mini3d::array<double, 3>::operator*(double scale, const array<double, S>& v) | mini3d::array<double, 3> | [friend] |
mini3d::array<double, 3>::operator*(float scale, const array<double, S>& v) | mini3d::array<double, 3> | [friend] |
mini3d::array<double, 3>::operator*(int scale, const array<double, S>& v) | mini3d::array<double, 3> | [friend] |
operator*=(double scale) | mini3d::array<double, 3> | [inline] |
operator*=(float scale) | mini3d::array<double, 3> | [inline] |
operator*=(int scale) | mini3d::array<double, 3> | [inline] |
operator()(unsigned i) | mini3d::array<double, 3> | [inline] |
operator()(unsigned i) const | mini3d::array<double, 3> | [inline] |
operator+(const array<double, S>& rhs) const | mini3d::array<double, 3> | [inline] |
operator+=(const array<double, S>& rhs) | mini3d::array<double, 3> | [inline] |
operator-(const array<double, S>& rhs) const | mini3d::array<double, 3> | [inline] |
operator-() const | mini3d::array<double, 3> | [inline] |
operator-=(const array<double, S>& rhs) | mini3d::array<double, 3> | [inline] |
operator/(double scale) const | mini3d::array<double, 3> | [inline] |
operator/(float scale) const | mini3d::array<double, 3> | [inline] |
operator/(int scale) const | mini3d::array<double, 3> | [inline] |
operator/=(double scale) | mini3d::array<double, 3> | [inline] |
operator/=(float scale) | mini3d::array<double, 3> | [inline] |
operator/=(int scale) | mini3d::array<double, 3> | [inline] |
operator<<(std::ostream& os, const array<double, S>& v) | mini3d::array<double, 3> | [friend] |
operator=(const array<double, 3>& src) | mini3d::vector3d | |
mini3d::array<double, 3>::operator=(const array<double, S>& src) | mini3d::array<double, 3> | [inline] |
operator>>(std::istream& is, array<double, S>& v) | mini3d::array<double, 3> | [friend] |
operator[](unsigned i) | mini3d::array<double, 3> | [inline] |
operator[](unsigned i) const | mini3d::array<double, 3> | [inline] |
operator^(const vector3d& rhs) const | mini3d::vector3d | |
size() const | mini3d::array<double, 3> | [inline] |
size_t typedef | mini3d::array<double, 3> | |
vector3d() | mini3d::vector3d | |
vector3d(const array<double, 3>& src) | mini3d::vector3d | |
vector3d(const vector3d& src) | mini3d::vector3d | |
vector3d(double v[3]) | mini3d::vector3d | |
vector3d(double vx, double vy, double vz) | mini3d::vector3d | |
~array() | mini3d::array<double, 3> | [inline, virtual] |
~vector3d() | mini3d::vector3d | [virtual] |