| _v | mini3d::array<double, 4> | [protected] |
| _zero_quat | mini3d::quat4d | [static] |
| array() | mini3d::array<double, 4> | [inline] |
| array(doublev[S]) | mini3d::array<double, 4> | [inline] |
| array(const array<double, S-1>& src, doublet) | mini3d::array<double, 4> | [inline] |
| array(const array<double, S>& src) | mini3d::array<double, 4> | [inline] |
| assign(double vw, double vx, double vy, double vz) | mini3d::quat4d | [protected] |
| c_ptr() const | mini3d::array<double, 4> | [inline] |
| conjugate() const | mini3d::quat4d | |
| inverse() const | mini3d::quat4d | |
| invert() | mini3d::quat4d | |
| makeRotate(double rad, const vector3d& v) | mini3d::quat4d | |
| makeRotate(const vector3d& v1, const vector3d& v2) | mini3d::quat4d | |
| norm() const | mini3d::array<double, 4> | [inline] |
| norm2() const | mini3d::array<double, 4> | [inline] |
| normal() const | mini3d::array<double, 4> | [inline] |
| normalize() | mini3d::array<double, 4> | [inline] |
| operator*(const quat4d& rhs) const | mini3d::quat4d | |
| mini3d::array<double, 4>::operator*(double scale) const | mini3d::array<double, 4> | [inline] |
| mini3d::array<double, 4>::operator*(float scale) const | mini3d::array<double, 4> | [inline] |
| mini3d::array<double, 4>::operator*(int scale) const | mini3d::array<double, 4> | [inline] |
| mini3d::array<double, 4>::operator*(double scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| mini3d::array<double, 4>::operator*(float scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| mini3d::array<double, 4>::operator*(int scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator*=(double scale) | mini3d::array<double, 4> | [inline] |
| operator*=(float scale) | mini3d::array<double, 4> | [inline] |
| operator*=(int scale) | mini3d::array<double, 4> | [inline] |
| operator()(unsigned i) | mini3d::array<double, 4> | [inline] |
| operator()(unsigned i) const | mini3d::array<double, 4> | [inline] |
| operator+(const array<double, S>& rhs) const | mini3d::array<double, 4> | [inline] |
| operator+=(const array<double, S>& rhs) | mini3d::array<double, 4> | [inline] |
| operator-(const array<double, S>& rhs) const | mini3d::array<double, 4> | [inline] |
| operator-() const | mini3d::array<double, 4> | [inline] |
| operator-=(const array<double, S>& rhs) | mini3d::array<double, 4> | [inline] |
| operator/(const quat4d& rhs) const | mini3d::quat4d | |
| mini3d::array<double, 4>::operator/(double scale) const | mini3d::array<double, 4> | [inline] |
| mini3d::array<double, 4>::operator/(float scale) const | mini3d::array<double, 4> | [inline] |
| mini3d::array<double, 4>::operator/(int scale) const | mini3d::array<double, 4> | [inline] |
| operator/=(double scale) | mini3d::array<double, 4> | [inline] |
| operator/=(float scale) | mini3d::array<double, 4> | [inline] |
| operator/=(int scale) | mini3d::array<double, 4> | [inline] |
| operator<<(std::ostream& os, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator=(const array<double, 4>& src) | mini3d::quat4d | |
| mini3d::array<double, 4>::operator=(const array<double, S>& src) | mini3d::array<double, 4> | [inline] |
| operator>>(std::istream& is, array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator[](unsigned i) | mini3d::array<double, 4> | [inline] |
| operator[](unsigned i) const | mini3d::array<double, 4> | [inline] |
| quat4d() | mini3d::quat4d | |
| quat4d(const array<double, 4>& src) | mini3d::quat4d | |
| quat4d(const quat4d& src) | mini3d::quat4d | |
| quat4d(double v[4]) | mini3d::quat4d | |
| quat4d(double s, const vector3d& v) | mini3d::quat4d | |
| quat4d(double vw, double vx, double vy, double vz) | mini3d::quat4d | |
| scalar() const | mini3d::quat4d | |
| size() const | mini3d::array<double, 4> | [inline] |
| size_t typedef | mini3d::array<double, 4> | |
| slerp(quat4d q1, quat4d q2, double t) | mini3d::quat4d | |
| vector() const | mini3d::quat4d | |
| w() const | mini3d::quat4d | [inline] |
| w(double ww) | mini3d::quat4d | [inline] |
| x() const | mini3d::quat4d | [inline] |
| x(double xx) | mini3d::quat4d | [inline] |
| y() const | mini3d::quat4d | [inline] |
| y(double yy) | mini3d::quat4d | [inline] |
| z() const | mini3d::quat4d | [inline] |
| z(double zz) | mini3d::quat4d | [inline] |
| ~array() | mini3d::array<double, 4> | [inline, virtual] |
| ~quat4d() | mini3d::quat4d | [virtual] |