_v | mini3d::array<double, 4> | [protected] |
_zero_quat | mini3d::quat4d | [static] |
array() | mini3d::array<double, 4> | [inline] |
array(doublev[S]) | mini3d::array<double, 4> | [inline] |
array(const array<double, S-1>& src, doublet) | mini3d::array<double, 4> | [inline] |
array(const array<double, S>& src) | mini3d::array<double, 4> | [inline] |
assign(double vw, double vx, double vy, double vz) | mini3d::quat4d | [protected] |
c_ptr() const | mini3d::array<double, 4> | [inline] |
conjugate() const | mini3d::quat4d | |
inverse() const | mini3d::quat4d | |
invert() | mini3d::quat4d | |
makeRotate(double rad, const vector3d& v) | mini3d::quat4d | |
makeRotate(const vector3d& v1, const vector3d& v2) | mini3d::quat4d | |
norm() const | mini3d::array<double, 4> | [inline] |
norm2() const | mini3d::array<double, 4> | [inline] |
normal() const | mini3d::array<double, 4> | [inline] |
normalize() | mini3d::array<double, 4> | [inline] |
operator*(const quat4d& rhs) const | mini3d::quat4d | |
mini3d::array<double, 4>::operator*(double scale) const | mini3d::array<double, 4> | [inline] |
mini3d::array<double, 4>::operator*(float scale) const | mini3d::array<double, 4> | [inline] |
mini3d::array<double, 4>::operator*(int scale) const | mini3d::array<double, 4> | [inline] |
mini3d::array<double, 4>::operator*(double scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
mini3d::array<double, 4>::operator*(float scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
mini3d::array<double, 4>::operator*(int scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
operator*=(double scale) | mini3d::array<double, 4> | [inline] |
operator*=(float scale) | mini3d::array<double, 4> | [inline] |
operator*=(int scale) | mini3d::array<double, 4> | [inline] |
operator()(unsigned i) | mini3d::array<double, 4> | [inline] |
operator()(unsigned i) const | mini3d::array<double, 4> | [inline] |
operator+(const array<double, S>& rhs) const | mini3d::array<double, 4> | [inline] |
operator+=(const array<double, S>& rhs) | mini3d::array<double, 4> | [inline] |
operator-(const array<double, S>& rhs) const | mini3d::array<double, 4> | [inline] |
operator-() const | mini3d::array<double, 4> | [inline] |
operator-=(const array<double, S>& rhs) | mini3d::array<double, 4> | [inline] |
operator/(const quat4d& rhs) const | mini3d::quat4d | |
mini3d::array<double, 4>::operator/(double scale) const | mini3d::array<double, 4> | [inline] |
mini3d::array<double, 4>::operator/(float scale) const | mini3d::array<double, 4> | [inline] |
mini3d::array<double, 4>::operator/(int scale) const | mini3d::array<double, 4> | [inline] |
operator/=(double scale) | mini3d::array<double, 4> | [inline] |
operator/=(float scale) | mini3d::array<double, 4> | [inline] |
operator/=(int scale) | mini3d::array<double, 4> | [inline] |
operator<<(std::ostream& os, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
operator=(const array<double, 4>& src) | mini3d::quat4d | |
mini3d::array<double, 4>::operator=(const array<double, S>& src) | mini3d::array<double, 4> | [inline] |
operator>>(std::istream& is, array<double, S>& v) | mini3d::array<double, 4> | [friend] |
operator[](unsigned i) | mini3d::array<double, 4> | [inline] |
operator[](unsigned i) const | mini3d::array<double, 4> | [inline] |
quat4d() | mini3d::quat4d | |
quat4d(const array<double, 4>& src) | mini3d::quat4d | |
quat4d(const quat4d& src) | mini3d::quat4d | |
quat4d(double v[4]) | mini3d::quat4d | |
quat4d(double s, const vector3d& v) | mini3d::quat4d | |
quat4d(double vw, double vx, double vy, double vz) | mini3d::quat4d | |
scalar() const | mini3d::quat4d | |
size() const | mini3d::array<double, 4> | [inline] |
size_t typedef | mini3d::array<double, 4> | |
slerp(quat4d q1, quat4d q2, double t) | mini3d::quat4d | |
vector() const | mini3d::quat4d | |
w() const | mini3d::quat4d | [inline] |
w(double ww) | mini3d::quat4d | [inline] |
x() const | mini3d::quat4d | [inline] |
x(double xx) | mini3d::quat4d | [inline] |
y() const | mini3d::quat4d | [inline] |
y(double yy) | mini3d::quat4d | [inline] |
z() const | mini3d::quat4d | [inline] |
z(double zz) | mini3d::quat4d | [inline] |
~array() | mini3d::array<double, 4> | [inline, virtual] |
~quat4d() | mini3d::quat4d | [virtual] |