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mini3d::point4d Member List

This is the complete list of members for mini3d::point4d, including all inherited members.

_vmini3d::array<double, 4> [protected]
_zero_pointmini3d::point4d [static]
array()mini3d::array<double, 4> [inline]
array(doublev[S])mini3d::array<double, 4> [inline]
array(const array<double, S-1>& src, doublet)mini3d::array<double, 4> [inline]
array(const array<double, S>& src)mini3d::array<double, 4> [inline]
c_ptr() const mini3d::array<double, 4> [inline]
data() const mini3d::point4d
dataGL() const mini3d::point4d
norm() const mini3d::array<double, 4> [inline]
norm2() const mini3d::array<double, 4> [inline]
normal() const mini3d::array<double, 4> [inline]
normalize()mini3d::array<double, 4> [inline]
operator*(double scale) const mini3d::array<double, 4> [inline]
operator*(float scale) const mini3d::array<double, 4> [inline]
operator*(int scale) const mini3d::array<double, 4> [inline]
operator*(double scale, const array<double, S>& v)mini3d::array<double, 4> [friend]
operator*(float scale, const array<double, S>& v)mini3d::array<double, 4> [friend]
operator*(int scale, const array<double, S>& v)mini3d::array<double, 4> [friend]
operator*=(double scale)mini3d::array<double, 4> [inline]
operator*=(float scale)mini3d::array<double, 4> [inline]
operator*=(int scale)mini3d::array<double, 4> [inline]
operator()(unsigned i)mini3d::array<double, 4> [inline]
operator()(unsigned i) const mini3d::array<double, 4> [inline]
operator+(const array<double, S>& rhs) const mini3d::array<double, 4> [inline]
operator+=(const array<double, S>& rhs)mini3d::array<double, 4> [inline]
operator-(const array<double, S>& rhs) const mini3d::array<double, 4> [inline]
operator-() const mini3d::array<double, 4> [inline]
operator-=(const array<double, S>& rhs)mini3d::array<double, 4> [inline]
operator/(double scale) const mini3d::array<double, 4> [inline]
operator/(float scale) const mini3d::array<double, 4> [inline]
operator/(int scale) const mini3d::array<double, 4> [inline]
operator/=(double scale)mini3d::array<double, 4> [inline]
operator/=(float scale)mini3d::array<double, 4> [inline]
operator/=(int scale)mini3d::array<double, 4> [inline]
operator<<(std::ostream& os, const array<double, S>& v)mini3d::array<double, 4> [friend]
operator=(const array<double, 4>& src)mini3d::point4d
mini3d::array<double, 4>::operator=(const array<double, S>& src)mini3d::array<double, 4> [inline]
operator>>(std::istream& is, array<double, S>& v)mini3d::array<double, 4> [friend]
operator[](unsigned i)mini3d::array<double, 4> [inline]
operator[](unsigned i) const mini3d::array<double, 4> [inline]
point4d()mini3d::point4d
point4d(const array<double, 4>& src)mini3d::point4d
point4d(const array<double, 3>& src, double t)mini3d::point4d
point4d(const vector3d& src)mini3d::point4d
point4d(const point3d& src)mini3d::point4d
point4d(const point4d& src)mini3d::point4d
point4d(double v[4])mini3d::point4d
point4d(double vx, double vy, double vz, double vw)mini3d::point4d
project() const mini3d::point4d
size() const mini3d::array<double, 4> [inline]
size_t typedefmini3d::array<double, 4>
~array()mini3d::array<double, 4> [inline, virtual]
~point4d()mini3d::point4d [virtual]


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