| _v | mini3d::array<double, 4> | [protected] |
| _zero_point | mini3d::point4d | [static] |
| array() | mini3d::array<double, 4> | [inline] |
| array(doublev[S]) | mini3d::array<double, 4> | [inline] |
| array(const array<double, S-1>& src, doublet) | mini3d::array<double, 4> | [inline] |
| array(const array<double, S>& src) | mini3d::array<double, 4> | [inline] |
| c_ptr() const | mini3d::array<double, 4> | [inline] |
| data() const | mini3d::point4d | |
| dataGL() const | mini3d::point4d | |
| norm() const | mini3d::array<double, 4> | [inline] |
| norm2() const | mini3d::array<double, 4> | [inline] |
| normal() const | mini3d::array<double, 4> | [inline] |
| normalize() | mini3d::array<double, 4> | [inline] |
| operator*(double scale) const | mini3d::array<double, 4> | [inline] |
| operator*(float scale) const | mini3d::array<double, 4> | [inline] |
| operator*(int scale) const | mini3d::array<double, 4> | [inline] |
| operator*(double scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator*(float scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator*(int scale, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator*=(double scale) | mini3d::array<double, 4> | [inline] |
| operator*=(float scale) | mini3d::array<double, 4> | [inline] |
| operator*=(int scale) | mini3d::array<double, 4> | [inline] |
| operator()(unsigned i) | mini3d::array<double, 4> | [inline] |
| operator()(unsigned i) const | mini3d::array<double, 4> | [inline] |
| operator+(const array<double, S>& rhs) const | mini3d::array<double, 4> | [inline] |
| operator+=(const array<double, S>& rhs) | mini3d::array<double, 4> | [inline] |
| operator-(const array<double, S>& rhs) const | mini3d::array<double, 4> | [inline] |
| operator-() const | mini3d::array<double, 4> | [inline] |
| operator-=(const array<double, S>& rhs) | mini3d::array<double, 4> | [inline] |
| operator/(double scale) const | mini3d::array<double, 4> | [inline] |
| operator/(float scale) const | mini3d::array<double, 4> | [inline] |
| operator/(int scale) const | mini3d::array<double, 4> | [inline] |
| operator/=(double scale) | mini3d::array<double, 4> | [inline] |
| operator/=(float scale) | mini3d::array<double, 4> | [inline] |
| operator/=(int scale) | mini3d::array<double, 4> | [inline] |
| operator<<(std::ostream& os, const array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator=(const array<double, 4>& src) | mini3d::point4d | |
| mini3d::array<double, 4>::operator=(const array<double, S>& src) | mini3d::array<double, 4> | [inline] |
| operator>>(std::istream& is, array<double, S>& v) | mini3d::array<double, 4> | [friend] |
| operator[](unsigned i) | mini3d::array<double, 4> | [inline] |
| operator[](unsigned i) const | mini3d::array<double, 4> | [inline] |
| point4d() | mini3d::point4d | |
| point4d(const array<double, 4>& src) | mini3d::point4d | |
| point4d(const array<double, 3>& src, double t) | mini3d::point4d | |
| point4d(const vector3d& src) | mini3d::point4d | |
| point4d(const point3d& src) | mini3d::point4d | |
| point4d(const point4d& src) | mini3d::point4d | |
| point4d(double v[4]) | mini3d::point4d | |
| point4d(double vx, double vy, double vz, double vw) | mini3d::point4d | |
| project() const | mini3d::point4d | |
| size() const | mini3d::array<double, 4> | [inline] |
| size_t typedef | mini3d::array<double, 4> | |
| ~array() | mini3d::array<double, 4> | [inline, virtual] |
| ~point4d() | mini3d::point4d | [virtual] |